Situated Game Level Editing in Augmented Reality

Gary Ka Lai Ng, Joongi Shin, Alexander Plopski, Christian Sandor, Daniel Pieter Saakes · 2018

Level editors let end-users create custom levels and content within a given video game. In this paper, we explore the concept and design of Augmented reality game level editors. These new types of editors are not only spatial and embodied, but also situated, as they enable users to tailor games to the unique characteristics and emotional value of their own space.

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