Wireless controller for interactive virtual reality games
Seyedmahdi M. K. Kazempourradi, Sevgi Öztürk, M. B. Erdemli, B. Gulerce, M. S. Yazici, L. Ozmen, S. I. Tuncer, C. H. Dagidir, Erdem Ulusoy, Hakan Ürey · 2017
An array of tiny, low-cost, stand-alone and wireless inertial motion sensor units is designed and fabricated. These sensor units recognise gestures of a user, enabling a comfort control in game applications. Despite the wide usage of motion sensor units in various applications, we utilize an array of detached and low-cost controller units and an Oculus Rift DK2 to develop two VR games, for the first time. In one application, the user can control a space-ship movements by its hand movements. The other game is a first-person shooting game, in which an array of sensors are used for aiming and shooting purpose. This type of control provides the feeling of full immersion inside a VR environment. The developed sensor unit is a promising controller for a broad range of applications in virtual and augmented reality industry.