Spherical video player implementation using FFmpeg and SDL program support
Tina Mastilović, Lazar Beloica, Ivana Jovančić, Nenad Šoškić · 2017
The purpose of this paper is to demonstrate an implementation model of the spherical video player. The first part refers to the transformation of the equirectangular projection create cubemap projection. Transformations are implemented using OpenCV library. The second part refers to the implementation of the video player. Processing video package is implemented using FFmpeg library. The user interface is implemented using SDL library.