Development of an english words learning system utilizes 3D markers with augmented reality technology
Bi Zhenming, Mayu Urata, Mamoru Endo, Yasuda Tatami · 2017
Augmented Reality (AR) has been developed rapidly through recent years due to the increasing mobility and computing power of PC. And there are more and more AR applications have been developed for learning experiences. However, a great number of such AR applications work as merely textbook expansion by overlaying additional information on papers. In this research, we take advantage of the potential of AR to create a model that allows more dynamic interaction to reinforce the English word learning experience. A system can be interacted with intuitively through toy-like 3D objects by utilizing the affordances that AR provides.