A Game-Oriented Educational Tool for Location Privacy Topics

Justin Yang, Oana-Georgiana Niculaescu, Gabriel Ghinita · 2017

Recent years witnessed a tremendous growth in the area of mobile computing. Users with mobile devices are able to access services customized to their geographical coordinates, and to engage in complex interactions with other users in their proximity. However, in addition to its many benefits, sharing location with service providers and other users also introduces serious privacy threats. If not properly addressed, the loss of location privacy can bring significant harm to mobile users. Currently, there is a low level of awareness among mobile users with respect to the contingent threats on location privacy, and to the approaches available to mitigate such threats. We propose an educational capture-the-flag (CTF) - style tool designed to raise the level of awareness about the dangers of uncontrolled sharing of location data, and to illustrate prominent location protection techniques. The game-based approach represents an effective and engaging educational tool, suitable for high-school and college students, as well as computer-literate general population mobile users.

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