IoT architecture for multisensorial media

Lana Jalal, Vlad M. Popescu, Maurizio Murroni · 2017

One of the goals of next generation home entertainment is to provide realistic media contents to the users. Realistic media contents are media with multiple sensorial effects (mulsemedia) aimed at increasing user's experience through the five sense representation (i.e., taste, sight, touch, smell, and hearing). In this research area, a key issue is the interconnection between the various output devices that control the additional hardware, delivering the additional sensorial effects to the user. Besides the traditional point-to-point wired or wireless communication with the rendering devices for multisensorial media, novel communication architectures can be used, such as the ones based on the Internet of Things (IoT) paradigm. This paper presents an IoT-based architecture for Multisensorial Media, analysing the requirements and proposing a first proof of concept of the architecture.

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