Teaching software maintenance with ludic techniques supported by robotics

Hellen Christine Seródio Thomazinho, Alexandre L’Erário, José Augusto Fabri · 2017

This article demonstrates the application of playful techniques with the use of robotics in teaching software maintenance. In the area of Computing, there are several initiatives that propose the use of robots as an object of learning, having as main function to increase students `motivation and commitment in the development of the taught discipline, as well as to stimulate students' creativity due to their dynamic nature, interactive and even playful. Four experiments were applied to validate the effectiveness of the technique presented in this work, in two undergraduate courses with the purpose of measuring the learning ability of the team to apply processes and activities related to software maintenance. The results indicated that the use of play techniques associated with robotics in the teaching process was relevant for the motivation, satisfaction and consolidation of concepts related to software maintenance.

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