Investigation of Human Environment Learning in Agile Guidance Tasks

Bernard Mettler, Abhishek Verma · University of Minnesota Digital Conservancy (University of Minnesota) · 2016

Human environment learning experiments are done in a simulated environment. The environment is quasi 3-D, made of polygonal obstacles. The simulated environment is displayed to subjects who can navigate in the environment using a joystick. Vehicle motion is restricted to horizontal plane. Subjects start from a specified start state in the obstacle field. Subjects have to learn fastest routes to a specified goal state over multiple runs. The simulation system provides first-person view of the task environment to subjects. The experiment system records trajectory, control, and human gaze location in the displayed environment. Experiments are done with eight subjects.

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