An Investigation of Real-Scale Body Motion and Haptic Interface in a Virtual Game
Masahiro Abe, Mihoko Niitsuma · The Proceedings of JSME annual Conference on Robotics and Mechatronics (Robomec) · 2017
To work smoothly in a virtual space, it is necessary to recognize the space exactly and interact 3D information intuitively. In this study, we created a VR game environment that integrated stereoscopic vision based on a binocular parallax by a HMD with body motion measurement by a range image sensor. Also, to enhance immersion and operation feeling, we presented tactile information by using a vibro tactile globe and we verified usefulness of the operation by real-scale body motions, the stereoscopic vision and the tactile information. From the results of experiments, we could confirm that the operation by real-scale body motions and the stereoscopic vision are useful in the VR game environment created, and the tactile information is effective assistance for the operation by real-scale body motions.