Surface based fluid animation using integral equations : simulation and compression

Keeler, Todd · cIRcle (University of British Columbia) · 2017

This dissertation looks at exploiting the mathematics of vorticity dynamics and potential flow using integral equations to reformulate critical parts of fully dynamic fluid animation methods into surface based problems. These reformulations enable more efficient calculation and data-structures due to the reduction of the simulation domain to the two dimensional fluid surface, rather than its volume. We also introduce a surface compression and real-time playback method for continuous time-dependent iso-surfaces. This compression method further increases the impact of our highly efficient surface-based simulation methods.

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