Implementation and evaluation of a simulator and debugger for physical computing environments
Tom Neutens, Juta Staes, Francis wyffels · 2017
In this poster abstract we present the design and evaluation of a simulation and debugging environment for a graphical programming interface. The environment is designed to be used within a physical computing context enabling users to detect errors faster and more efficiently. Finally, we evaluate its effect on learning progress and show a slight difference in the learning curve when learning programming with or without the debugger.