The Quantified Self and Mobile Health Applications: From Information and Communication Sciences to Social Innovation by Design

Marie-Julie Catoir-Brisson · Internet of Things · 2017

This chapter reviews the definition of certain terms related to the Quantified Self and mobile health (m-health) in order to characterize the information technologies used by Chris Dancy. It presents the results of the selective analysis, emphasizing Chris Dancy's transformation. The chapter then analyzes the mobile applications used by Chris Dancy by exploring both information design and data-visualization. Chris Dancy's vision of interaction design oriented toward contemplative computing, calm technology and the attentive environment falls within the continuum of Mark Weiser's ubiquitous computing project. Chris Dancy's experience seems to crystallize an emerging trend in the contemporary era, in which the relationship to a world mediated by interfaces is generalized, while the interfaces invisibilize into the environment. Interaction design's anthropological approach can contribute to the development of a critical reflection on the dominant models of interaction design only focused on technological or economic innovation.

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