Software environment for rapid prototyping of graph and network algorithms
Kamil Banach, Rafał Kasprzyk · Computer Science and Mathematical Modelling · 2017
The article presents an innovative software environment for rapid prototyping of graph and network algorithms. The environment consists of two main components: an editor of graphs & networks and an editor of algorithms’ code. The presented environment enables interactive visualization of algorithms implemented therein, which in turn allows quick verification of algorithms results as well as its correctness. The aim of the environment construction was to provide a solution for rapid prototyping of novel algorithms. The developed tool can also be successfully used for educational purposes.