An Algorithm for Gaussian Texture Inpainting

Bruno Galerne, Arthur Leclaire · Image Processing On Line · 2017

Inpainting consists in computing a plausible completion of missing parts of an image given the available content. In the case of images composed of a homogeneous microtexture, inpainting can be addressed by relying on Gaussian conditional simulation. In this paper we describe an algorithm which allows to perform inpainting by Gaussian conditional simulation, in a scalable way. We provide a detailed numerical study of this algorithm.

Read the paper · More papers on PaperTik