A Framework for Multi Player Robot Games
Søren Tranberg, Santiago Ontañón, Ashwin Ram · DIGITAL.CSIC (Spanish National Research Council (CSIC)) · 2010
Thegoalofthispaperistodescribeagenericframeworkwhichcanbe used to create multiplayer robot based games. Robot games have been proposed as way to motivate people to do physical exercises while playing. Although this area is very new, both commercial and scientific robot games have been devel- oped mainly based on interaction with a single user and a robot. As the social in- teraction between participating players during a game is an important aspect, this paper presents a simple game between multiple players and a mobile robot plat- form. The paper shows how an adaptive AI system (D2) developed for real-time strategy (RTS) computer games can be successfully applied in a robotics context using the robotics control framework Player/Stage. D2 is based on Case-Based Planning which learns from demonstration and the paper shows the implementa- tion of a concrete game which has been validated using simulation.