Diagnosis and Treatment of Diseases in Virtual Environment
Leila Shahmoradi, Sohrab Almasi, mahtab mehraban far · Journal of Modern Medical Information Sciences · 2017
Introduction: Virtual reality was posed coinciding technology developing, creating user-interfaces, high-speed processing and powerful graphic. Virtual reality technology and video games can participate in providing health care with creating simulated, motivational, interactive and realistic environments. Integrating virtual simulation with video games has been proven in creating motivation and effectiveness of health care. The aim of this article is to study virtual environment applications and VR-based games in health sector. Methods: Articles used in this study using the keyword virtual reality, simulation, video games and health care in the databases PubMed, Google Scholar, Google, Science direct, Scopus from 2005 to 2016 publication were searched and retrieved. Information is collected in the context of the Internet that all articles are retrieved by keywords were used in this study. Results: Applications of this technology and related games are included: surgical procedures (telesurgery, procedures simulation before and after surgery, surgery training and planning), medical treatment, diagnosis, prevention and patient education, training health care providers, rehabilitation and the ability enhancement and the treatment of mental disorders. Conclusion: The results show that using virtual reality as an auxiliary technology to improve education, treatment and prevention in the healthcare is increasing day by day. Virtual reality and virtual reality based games will be more practical according to extension of mobile and tablet technology their capabilities too.