Striving for author-friendly procedural dialogue generation
Jonathan Lessard, Etienne Brunelle-Leclerc, Timothy A. Gottschalk, Marc-Antoine Jetté-Léger, Odile Prouveur, Christopher M. Tan · 2017
This paper reports on an ongoing attempt to develop an author-friendly approach to procedural game dialogue generation. Various affordances of the experimental authoring tool Expressionist are appropriated to allow non-computer scientist authors to design virtual characters' discourse and reasoning potential. The paper describes how the Hammurabi game project makes use of metadata-driven context free grammars to author virtual characters that can generate not only discourse but also context-relevant decisions. The author-friendliness and generativity of the approach is discussed.