Multipong: A multiplayer ad-hoc version of Pong

Marco Begolo, Sebastiano Valle, Marco Zanella, Armir Bujari, Ombretta Gaggi, Claudio Enrico Palazzi · 2017

Mobile games have come to revolutionize the mobile handset and gaming industry, pushing chip vendors to compete in order to provide better and better graphics capabilities by means of dedicated processors. This capability coupled with the sensing and communication ability offered by smartphones, provides the developers with the building blocks for innovative gaming solutions. In particular, multiplayer mobile games could exploit context and proximity information, providing an added value to the gaming experience. In this context, we present the design and analysis of a modern mobile and multiplayer version of the classic Pong game. In addition to the classic interaction model through remote server(s), players could interact and play locally by exploiting ad-hoc connectivity offered by the Wi-Fi Direct technology.

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