A Comparison of Gamified HCI Studies with Lab and Crowd Participants
Hendrik Knoche, Allan Christensen, Simon André Pedersen · EAI Endorsed Transactions on Creative Technologies · 2017
We compared a game-based experiment carried out in the lab with crowdsourced set ups (informed and uninformed participants) on the device’s human resolution (DHR) - the minimum size for dragging the finger onto a target on a touch screen. Lab participants produced fewer errors than the crowd. From l