Ten simple rules to create a serious game, illustrated with examples from structural biology

Marc Baaden, Olivier Delalande, Nicolas Férey, Samuela Pasquali, Jérôme Waldispühl, Antoine Taly · PLoS Computational Biology · 2018

Serious scientific games are games whose purpose is not just fun.In the field of science, the serious goals include crucial activities for scientists: outreach, teaching and research.The number of serious games is increasing rapidly, in particular citizen science games (CSGs), games that allow people to produce and/or analyze scientific data.It is possible to build a set of rules providing a guideline to create or improve serious games.We present arguments gathered from our own experience (Phylo, DocMolecules, the HiRE-RNA contest and Pangu) as well as examples from the growing literature on scientific serious games.

Read the paper · More papers on PaperTik