Ontology driven Augmented Exploitation of Pervasive Environments
Salvatore Venticinque, Alba Amato, Beniamino Di Martino · 2011
Abstract—Pervasive environments offer to software applica-tions the possibility to interact with the reality in order to perceive the information surrounding the users and to adapt the environment and their own behavior. This problem is modeled as a set of context aware services which learn and augment the reality perceived by the user through her/his device. Application are enabled to perceive the information surrounding the users, to adapt the discovery and delivery of contents and software in order to optimize the user’s satisfaction. We present a framework that implements the model to supports experts in the domain of the Cultural Heritage to augment the archaeological site with a set of multimedia contents which are delivered by innovative services to the visitors in order to guide their tour and to enhance their perception of the reality.