Demonstration of mobile edge cloud for tactile Internet using a 5G gaming application

Sreekrishna Pandi, Robert-Steve Schmoll, Patrik J. Braun, Frank H. P. Fitzek · 2017

This proposal for demonstration focuses on the realization of the mobile edge cloud for low latency 5G applications by means of a game to engage the audience. Through the use of intelligent application level migration techniques, we demonstrate an agile migration of a tron-like game between multiple potential edge cloud servers, while the game is running, with uninterrupted user interaction. The following demonstrator marks one of the first implementations of mobile edge cloud as a 5G enabling technology, while conveying the significance of latency in real time applications.

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