Innovative research on development game-based tourism information service by using Component-based Software Engineering

Huei-Ming Chiao, Wei-Hsin Huang, Ji‐Liang Doong · 2017

This study use the method of Component-based Software Engineering to develop the content of game-based tourism information service. The result of this study combined with 3D VR technology to implement the indoor 3D interactive tour guide and show all the attractions information service platform of game-base culture tourism. There are eight kinds of game's templates have been built in the component module. Eight spots been completed indoor or external 3D VR real scene can provide on-line visitor to virtual tour the indoor or outside of the attractions. The interactive way of digital guide includes animated tour guides, interactive guided tours, directions and interactive guides. This study build a vivid story of scene tour to visitor online to enhance the interactive of digital guide. On the other hand, developer can rapid build new digital guide by rearrange the component of modules to shorten development time. This study aimed to integrate the game-based learning and the cultural tourism media to enhance the interesting and refined of the digital guide and online tourism map of the interactive tourist information service in the future.

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