Magic bench

Kyna McIntosh, John Mars, James Krahe, Jim McCann, Alexander Rivera, Jake Marsico, Ali Israr, Shawn Lawson, Moshe Mahler · 2017

Mixed Reality (MR) and Augmented Reality (AR) create exciting opportunities to engage users in immersive experiences, resulting in natural human-computer interaction. Many MR interactions are generated around a first-person Point of View (POV). In these cases, the user directs to the environment, which is digitally displayed either through a head-mounted display or a handheld computing device. One drawback of such conventional AR/MR platforms is that the experience is user-specific. Moreover, these platforms require the user to wear and/or hold an expensive device, which can be cumbersome and alter interaction techniques.

Read the paper · More papers on PaperTik