Using Spatial Mapping
Sean Ong · Apress eBooks · 2017
In this chapter, you’ll learn how to use one of the most defining features of Windows Mixed Reality headsets like the HoloLens: spatial mapping. You’ll learn how to apply spatial mapping in Unity using the HoloToolkit and unwrap some neat tricks that you can do with spatial mapping. You’ll learn how to identify walls, floors, ceilings, and chairs. You’ll also learn how to anchor digital objects to your physical environment, and how to save those anchors so that your digital objects will persist where you left them, even after closing and re-opening your app. These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.