Reports of the Workshops Held at the Tenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE)
Tiffany M. Barnes, Oliver Bown, Michael Buro, Michael Lee Cook, Arne Eigenfeldt, Héctor Muñoz‐Avila, Santiago Ontañón, Philippe Pasquier, Noriko Tomuro, R. Michael Young, Alexander Zook · AI Magazine · 2015
The AIIDE‐14 Workshop program was held Friday and Saturday, October 3–4, 2014, at North Carolina State University in Raleigh, North Carolina. The workshop program included five workshops covering a wide range of topics. The titles of the workshops held Friday were Artificial Intelligence for Adversarial Real‐Time Games and Games and Natural Language Processing The titles of the workshops held Saturday were Diversity in Games Research, Experimental AI in Games, and Musical Metacreation. This article presents short summaries of those events.