Summary: 2017 IEEE virtual reality second workshop on K-12 embodied learning through Virtual & Augmented Reality (KELVAR)

Iulian Wande Radu, Erica Southgate, Francisco Raul Ortega, Shamus P. Smith · 2017

Summary form only given. The complete presentation was not made available for publication as part of the conference proceedings. In this workshop we aim to bring together developers and researchers who are interested in creating educational experiences for the classroom of the future. The workshop will enable participants to discuss and be exposed to different approaches for integrating virtual-, augmented- and mixed-reality technologies, specifically focusing on the challenges and potential for embodied learning in the classroom.

Read the paper · More papers on PaperTik