Designing and conducting research using immersive technologies in schools: Seven observations
Erica Southgate, Shamus P. Smith · 2017
This paper documents seven key areas for consideration when designing and conducting research using immersive virtual, augmented and mixed reality technologies in school settings. We provide seven observations drawn from the literature, theory and research experience to offer initial methodological, ethical and practical advice on such research. These observations are designed to prompt a broader interdisciplinary conversation and knowledge-base on school-based research using immersive technologies, so that the educational benefits of the technologies can be fuller realised.