Human-Computer Interaction Design for Emerging Technologies:Virtual Reality, Augmented Reality and Mobile Computer Systems

Jesper Kjeldskov, Jesper Kjeldskov, Jesper Kjeldskov · VBN Forskningsportal (Aalborg Universitet) · 2003

Abstract: This thesis deals with interaction design for a class of upcoming computer tech-nologies for human use characterized by being different from traditional desktop com-puters in their physical appearance and the contexts in which they are used. These are typi-cally referred to as emerging technologies. Emerging technologies often imply interaction dissimilar from how computers are usually operated. This challenges the scope and appli-cability of existing knowledge about human-computer interaction design. The thesis focuses on three specific technologies: virtual reality, augmented reality and mobile computer systems. For these technologies, five themes are addressed: current focus of research, concepts, interaction styles, methods and tools. These themes inform three research questions, which guide the conducted research. The thesis consists of five published research papers and a summary. In the summary, current focus of research is addressed from the perspective of research methods and re-search purpose. Furthermore, the notions of human-computer interaction design and emerging technologies are discussed and two central distinctions are introduced. Firstly, interaction design is divided into two categories with focus on systems and processes re-

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