2P1-C08 Game Applications with Real Objects for a Multi-Touch Table

Syunsuke KITAGAWA, Naoki YAMAWAKI, Atsushi Nishizaki, Tomoyuki Takami · The Proceedings of JSME annual Conference on Robotics and Mechatronics (Robomec) · 2010

We have used an ultra-short throw projector and near-infrared radars to construct a multi-touch table. The projector projects a computer-generated image on the tabletop surface and the radars scan right over the surface. The radars can simultaneously measure not only multiple touch positions on the display but also the touch shapes. We have developed game applications for this multi-touch table. The applications use real objects as game objects.

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