The nature of puzzles
Cameron Browne · QUT ePrints (Queensland University of Technology) · 2015
This paper explores the underlying nature of puzzles, and how they relate to games. The discussion focuses on pure deduction puzzles, but with reference to other types of puzzles where appropriate, with examples to support the concepts put forward. These include the notion of puzzles as two-player games between the setter and the solver, the addictiveness of puzzles, and ways in which the setter can exert authorial control, to make challenges more interesting and engaging for the solver.