Genetic algorithms: What computers can learn from Darwin
Charles Walbridge · OSTI OAI (U.S. Department of Energy Office of Scientific and Technical Information) · 1989
In this article the author posits a field of computing based on the genetic algorithm. This approach to programming mimics evolution by utilizing a computer to solve problems on a trial and error basis and ascertain the best answer through natural selection of the best of the computer's guesses. The author discusses the viability of this system in comparison to that of artificial intelligence.