Android wear : usability guidelines, features and development of a prototype
Jiménez Vargas, C. N. Andres · 2016
This project was developed with collaboratlon of the Joint Open Lab of the Telecom Italia Company. The development was based on the previous developed application Table Me. This application was developed to manage the score of a table foosball match of four players. The main features allow to trace the results and statistics of each player and the matches where they were part of. However, the usage of the application is difficult to the match s host (being a participant player or not), due that he/she require to have the moblle devlce on hand and keep track of the score of each four playees during the game (limiting user experience and adding (complexity to the game). To solve this main issue this thesis is focused on the development and integration of an Androtd Mobile application and an Android Wear application. that allow the usage of the same features of the previous Table Me application in a smart watch. This will improve the players experience in the game, involving it to give its results during the match in a more precise and confortable way, from a click away in his/her smart watch without the necessity of using the mobile device. All this is integrated with the Table Me application, to manage the communication between the smart watch and the mobile device. Moreover, giving a multiplayer interactive environment distributed between multiple devices.