Proposal of a gamified virtual learning environment for computer programming courses
Andres F. Pineda-Corcho, Julián Moreno · 2017
Many computer science teachers would agree that programming is as much science as it is art. Therefore, a lot of practice is needed to become a good programmer. Within this context, we present in this paper a virtual learning environment called TICademia, which is based on two main approaches: gamification on one side, and competitive programming on the other. We describe its main features and present a brief comparison with several existing alternatives.