Work in progress: An introduction to computing course using a Python-based experiential approach

Nikolaos M. Avouris, Kyriakos Sgarbas, Vassilis Paliouras, Michalis Koukias · 2017

This paper discusses our experience with designing and implementing a new Introduction to Computing course that aims both to introduce students to programming and at the same time to cover key concepts of Computer Science using a hands-on experiential approach. The re-design of the course has put more emphasis on using Python as a tool for studying computer science. It was found that the students enjoyed this approach and responded positively to the challenge. Examples are given on how concepts of binary arithmetic, computer architecture, operating systems, networking have been introduced through Python coding examples and exercises, while the project work introduced the students to the challenges of software development.

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