Distributed Rendering on Volunteered Mobile Resources
Jos Timanta Tarigan, Ivan Jaya, Sri Melvani Hardi · 2017
Generally, rendering an image based on a 3D scene requires a high amount of computation. Thus, rendering can be a time-consuming process. Using multiple hardware to collaboratively perform the rendering is one of the most commonly used option to reduce the time. However, the cost to access dedicated hardware can be expensive. We present Collaborative Rendering, an application to perform a ray-tracing-based-rendering on volunteered mobile devices. This application allows mobile device owners to donate their processing power to perform the rendering. Our objective is to design, implement, and evaluate Collaborative Rendering as a solution to perform cheaper solution for distributed rendering process by using multiple volunteered mobile devices.