Training Virtual Reality and Augmented Reality Prototyping without Coding

Jeffrey C. F. Ho · 2017

Recently, virtual reality (VR) and augmented reality (AR) applications have become popular. Hence, designers must be trained to be better equipped to design VR applications and games. However, current VR prototyping approaches present many obstacles to design students; for example, most applications require programming skills that involve a steep learning curve for design students without technical backgrounds. A VR/AR prototyping method that involves a gentle learning curve is thus required. This study proposed such a method, and conducted a 3-hour workshop with master-level design students. The outcome is reported in this paper. Observations and reflections are presented.

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