Enhancing the Gaming Experience Using 3D Spatial User Interface Technologies
Arun K. Kulshreshth, Kevin P. Pfeil, Joseph J. LaViola · IEEE Computer Graphics and Applications · 2017
Three-dimensional (3D) spatial user interface technologies have the potential to make games more immersive and engaging and thus provide a better user experience. Although technologies such as stereoscopic 3D display, head tracking, and gesture-based control are available for games, it is still unclear how their use affects gameplay and if there are any user performance benefits. The authors have conducted several experiments on these technologies in game environments to understand how they affect gameplay and how we can use them to optimize the gameplay experience. This article presents some of our explorations in this area. We specifically looked at three user interface technologies: stereoscopic 3D, head tracking, and hand-gestural interfaces. We conducted several experiments to understand their role in gaming environments. Our lessons learned from these experiments can serve as a framework for the future explorations of games that utilize 3DUI technologies.