A Method for Woodcut Rendering from Images

Zhang Hong-Qiang, Wang Shu-Wen, Cong Ma, Pi Bing-Kun · Frontiers in artificial intelligence and applications · 2016

This paper demonstrates a method for obtaining the woodcut rendering results of images. The first four steps to produce woodcut rendering simulation image include: boundary extraction, histogram matching, image edge enhancement and binarization processing. First, we used the Roberts operator to extract the image boundary. Second, we used the histogram matching to adjust the color distribution of the gray image. Third, through image fusion we fused the image boundary and the adjusted image. Finally, we used image binarization by setting the threshold to get woodcut rendering results. Experimental results showed that the algorithm has low computational complexity, and the real-time characteristic of it is very good. Using the method in this paper, we can get the woodcut rendering results with excellent, artistic effects.

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