Interaction with WebVR 360° video player: Comparing three interaction paradigms

Toni Pakkanen, Jaakko Hakulinen, Tero Jokela, Ismo Rakkolainen, Jari A. Kangas, Petri Piippo, Roope Raisamo, Marja Salmimaa · 2017

Immersive 360° video needs new ways of interaction. We compared three different interaction methods to find out which one of them is the most applicable for controlling 360° video playback. The compared methods were: remote control, pointing with head orientation, and hand gestures. A WebVR-based 360° video player was built for the experiment.

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