Development of fighting genre game(boxing)using an accelerometer sensor
Achmad Alfian Hidayat, Sigit Wasista, Yuni Putri Pratiwi · 2016
In this modern era development occurs so rapidly in the gaming world. Boxing Game is a fighting game genre that uses techniques jab, cross and survival techniques as a blocking action in the game. To perform these actions in the game, use the Wii Remote as a controller, is the swinging motion resembles the original of boxing techniques. The action will be matched using Euclidean Distance with the respective data movement. If it has met the criteria of a gesture, it will be visualized in the form of the action game players. Beginner mode using random to enemy AI that causes different enemy responses to the actions of the player. While the amateur and professional mode, using probabilities with different delay variable value. Motion detection using the orientation sensor produces success percentage of 64% for block loop movement. While the percentage of success for right cross motion detection is 76% and the left jab gesture is 72%.