Adopting a research 'AS' design methodology for speculative mixed-reality environments

Stephen Hibbert · University of Huddersfield Repository (University of Huddersfield) · 2016

This poster proposes the establishment of a specific method of research - “research ‘AS’ design” (Jonas, 2014) applied through a process of speculative graphic design (Figure 1a). The specific application scenario this might be applied to concerns the emerging field of Mixed-Reality (MxR) (Ohta & Tamura, 2014) design. The use of this language, of “researching the future by design” (Evans, 2014), o ers the ability to propose how a designed MxR space might be pluralistically appropriated, utilized or challenged - provoking new ways to think, promote and utilize such a space.

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