A game theoretic approach to multipath traffic control in Content-Centric Networking

Mohamed Labbi, Nabil BenSalah, Nabil Kannouf, Youssef Douzi, Mohammed Benabdellah, Abdelmalek Azizi · 2016

In Content-Centric Networking (CCN), Routing is intrinsically more difficult than routing in the traditional IP networks. Strategic content replication techniques reduce response time and the amount of network resources (e.g. bandwidth and server load). Thus, more than one path can be followed to reach the same content. however, each router does not have all information of cached data in the network, which makes it difficult for nodes to know the shortest path to forward interests. CCN as a networking architecture needs to define concise methods to control traffic when multipath is used to access to the same object. In this paper we will make an attempt to model a simplified subset of the general phenomena of multipath traffic control that we suppose can be described using some of the tools provided by notions imported from Game Theory.

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