Characterization of the modularisation of open-source systems — A case study in domain of games
Kamila Valentino, Mariana de Lima Santos, Luisa Hernández, Paulo Afonso Afonso, Heitor Augustus Xavier Costa · 2016
Computational game industry has a huge economic and cultural success. However, this industry faces the challenge of adopting good Software Engineering practices for those games to have quality. In this paper, the aim is to perform a characterization of the modularization of 100 open source Java systems from domain of Games. Spearman correlation analysis was performed using six coupling metrics and three cohesion metrics. As result, 24% of collected systems in domain of Games were developed without worrying about internal software quality. As results from modularization analysis, significant correlations were found among those metrics, indicating their relevance to the quality evaluation in developing games.