The Games Using Biological Signals

Akihiko Nakajo, Keisuke Yanagihara, Takuya Nagasawa, Daisuke Nishi, Takumi Sato, Hiroshi Narita, 明子 藤川, Shigeru Sakurazawa, Yasuo Tsukahara, Hitoshi Matsubara · The proceedings of the JSME annual meeting · 2004

There are many kinds of biological signals. We developed novel computer games using player's electromyograms and pulse. We expected that uncontrollability of these signals induced novel style of communication between man and machine and it make the game interesting. We used questionnaires to collect the information about entertainment features of the games. From the results, we could find that many subjects who experienced the games were exited.

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