Leap Motion with Unreal Engine 4

Abhishek Nandy · Apress eBooks · 2016

In the previous chapter you saw how Leap Motion is integrated with the Processing language IDE; in this chapter we will start with the game development platform Unreal Engine 4.13. We will first show how to download the latest version of Unreal Engine 4 and get started with it. Then we’ll explore integrating the Leap Motion Controller with it and finally try some project examples integrating Leap Motion with Unreal Engine 4. These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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