Swords and shields

Yuan Tian, Eric Chen, Xiaojun Ma, Shuo Chen, Xiao Wang, Patrick Tague · 2016

The mobile game industry has been growing significantly. Mobile games are increasingly including abilities to purchase in-game objects with real currency, share achievements and updates with friends, and post high scores to global leader boards. Because of these abilities, there are new financial and social incentives for gamers to cheat. Developers and researchers have tried to apply various protection mechanisms in games, but the degrees of effectiveness vary considerably. There has not been a real-world study in this problem space. In this work, we investigate different protections in real-world applications, and we compare these approaches from different aspects such as security and deployment efforts systematically.

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