Narrative Extraction, Processing and Generation for Interactive Fiction and Computer Games

Josep Valls-Vargas · Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment · 2013

Often, computer games require meaningful stories and complex worlds in order to successfully engage players. Developing a high-quality story and rich characters can be one of the hardest tasks in the game development process. Narrative is a key element in building game worlds for interactive digital entertainment. I am particularly interested in computational narrative algorithms that can analyze stories, model narrative, and generate plots to be used in various forms and game domains.

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