PC-01: Introduction to computational thinking: Educational technology in primary and secondary education

Xabier Basogain, Miguel Ángel Olabe, Juan Carlos Olabe, Rosaurelis Ramírez, M. Del Rosario, Juan David Rodríguez García · 2016

This article describes the design and implementation of the course Introduction to Computational Thinking (PC-01) for primary and secondary education. The course introduces the “concepts” and core “processes” of Computational Thinking using a visual programming environment. The design of the course PC-01 includes a set of multimedia content, learning tools and technologies that help teachers and students in the teaching-learning process. These tools allow the teacher the successful delivery of the course content as well as the individual/collective monitoring of students' progress in the course. Students have access to their progress throughout the course and participate in creative and collaborative tasks. This course also serves to introduce transversely educational technologies to many students of primary and secondary education. The technological environment integrates the online teaching resources and the methodological tools of the course. The course uses Scratch 2.0 as the programming environment and Moodle as the learning platform. At present the course is being implemented in public schools in the Dominican Republic.

Read the paper · More papers on PaperTik