Combining Mobile, Tangible and Virtual World Platforms to Support Participatory Campus Planning

Haley Coppins, Tudor Tibu, Jack Shen-Kuen Chang, Ali Mazalek, Frauke Zeller · 2016

Urban planning, and campus planning in particular, can benefit greatly from technology that fosters and leverages collaborative, participatory planning which includes all affected stakeholders. Interactive surfaces such as tabletops and walls, and spaces such as 3D environments are examples of such technologies. Our research aims to explore and assess the appropriateness and effectiveness of such technologies in participatory campus planning. We present here a prototype system that combines the tangible and multitouch surfaces with a virtual world platform to provide a participatory planning approach for campus development projects.

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